Lap Dogs: Racing Game
CATEGORY
Game
TIMELINE
6 months
INDUSTRY
Blockchain Games
TOOLS
Figma, Adobe Creative Suite, Unreal Engine
💬 Project Overview
Lap Dogs is a family-friendly racing game where players compete in chaotic, ability-driven races.
Players select from four character classes Good Boi, Zoomy Boi, Chonky Boi, and Cool Boi each offering distinct abilities that influence racing strategies.
The design goal was to create a fast, readable, and engaging gameplay experience that works for both casual and competitive players.
🌱 Problem & Opportunity
Racing games with abilities and power-ups can become visually overwhelming during high-speed gameplay.
⚡️Challenges:
Communicating abilities and pickups clearly
Maintaining readability during fast-paced racing
Designing systems that support both casual and competitive players
Encouraging long-term engagement through progression
👩🏻💻 My Role
I led the UI/UX design across the full game experience, from menus and HUD design to gameplay systems.
Responsibilities
Designed UI/UX for Quick Play and Tournament modes
Created all in-game menus and gameplay HUD
Designed visual UI assets used during races
Collaborated with developers to ensure performance and feasibility
Iterated designs through gameplay testing
🏆 Project Scope / MVP
UI & Icons used in game
Designed and delivered UI screens and icon sets for core gameplay, working alongside a visual designer to maintain visual consistency (Shout out to James Supero!). Also work on some icon animation as a guide for dev team.





Character Classes
Four character types with unique abilities and play styles.
Abilities & Pickups
Skill-based power-ups used strategically during races.

Progression System
Experience Points and Kibble currency used to unlock characters, upgrades, and cosmetics.

Game Modes
Quick Play for casual matches and Tournament Mode for competitive events.

Tournament Mode Flow

Live Engagement
Monthly quests encouraging repeat play.

Exchange Flow
User can buy more token to join in the tournament

🎯 Our Solution
Gameplay readability
HUD and icon systems were designed to communicate abilities quickly during high-speed races.
Strategic decision support
Cooldown indicators and ability feedback helped players make better in-race decisions.
Engagement systems
Progression mechanics and quests encouraged long-term player retention.
⭐️ Outcome & Impact
Lap Dogs was successfully tested both internally and within the Shib community, with 200+ participants joining community playtesting sessions. The game officially launched in 2025 and is now publicly available to download.
Within the first week of release, Lap Dogs reached 1,000+ downloads, receiving positive feedback from the community on both gameplay experience and interface design.
This project provided valuable hands-on experience in designing real-time multiplayer game interfaces, strengthening my ability to think about responsiveness, clarity, and player interaction in fast-paced environments.
💡 Key Learnings
Balancing creativity with feasibility: Learned to adapt design ideas to technical constraints without losing core intent
Server-side awareness: Gained insight into how UI and gameplay systems can impact performance and scalability
Iterative collaboration: Early and frequent alignment with engineers helped surface constraints and refine designs faster This project strengthened my ability to design production-ready UI/UX within real development limitations while maintaining a playful, engaging player experience.





